Old work from 2012 for the open source game 'Unvanquished.'
The Trapper is a small alien defensive structure, it spits adhesive goo at opposing human players which come within range. If hit and unless the human player is wearing a battle-suit, their turning speed will be drastically reduced, making them a vulnerable target to other alien buildables and/or alien players.
Something we tried to do with a lot of the alien buildables was to make them look more sentient. I did a lot of different designs but settled on one of my later concepts. I attempted to incorporate the original Trapper in to the new designs tail. I liked the idea that its evolved but kept some of its old identity.